For the last few weeks, we've been trying to do as much as we can to finish the game but it's not enough because it's so much harder than what we expected it to be, even though we did some changes throughout the time we have to make it easier as possible, but still, we didn't manage to finish the game.
Reflection:
I've learned so many things doing this work. I've learned that you need to start on a little work before you start the big ones because if you prefer to start on a big one, you'll get stuck to it because you don't have any idea what to do.
Making a tower defence game is really hard because no one in my team had an experience of making a game. We could've chosen to make an app instead of a game so it's easier and it's also in our knowledge range.
My group actually did pretty well but it's not enough for this topic because we had some problems like we can't find a tower defence template in Applab so we didn't have a choice but to do it in Scratch.com. Working in scratch is really hard because it's different to Applab. It took us about 1 week to figure it out how to use it properly, but yeah, 1 week wasted figuring out a website. My team decided to do a different job to make the process a bit quicker. Vince accepted to do the coding because he kinda knows how to use Scratch better than me and Thamhie. Thamhie chose to do a background for the game in scratch and my job is to design towers, which I'm good at because I like editing and recreating things to make it better.
I like my group because we can communicate better and we know each other. However, working with your friends can sometimes slow the working progress because you'll just be going to mock around and spending time having fun together even though you have work to do, but if your team is mature enough you can have fun and do the work at the same time.
DLO
This is all the designs and codes we have made. That's all the towers I've made. The poison tower was my first design but it took me a little while to finish it so I change the towers into circles so it's easier. I used Pixlr to create those towers because that's the only editor I know how to use better. I wanted to do more towers but I don't have enough time because I wasted most of my time creating a 1 high graphic tower. The codes were done by Vince, he had a template to copy but some of the code needs to do by himself so he was a bit confused. Vince also designed the levels because he wanted to do it, he only finishes 1 level but he was close on finishing the 2nd level. The background where the start button is was made by Thamhie. She did so many designs but she didn't like most of them.
Questions
Do you think you can finish a game if you have a chance to make one? What game would you make?
If you would like to visit my site here is the link 👉 My site ;)
Sources
https://pixlr.com/editor/
https://scratch.mit.edu/
Hi Lindley. This is a very comprehensive post. You have shown a deep reflection on both the developmental process and the social influences. Next time, ensure you have referenced as per the example provided.
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